Member-only story
Gearing up for the big Rulette release
The launch check-list, and general updates
The last couple of weeks have been very hectic as I’ve been working full-speed on making Rulette Server ready for its first big release. A lot of code has been written, but it turns out that code is easy (relatively speaking). I want to offer a top-notch user-experience for Rulette server from day-1 (something I didn’t do well with Rulette SDK). So I’ve built a pre-launch checklist focussing on developer and first-time user experience that I’m going through now. I thought I’ll share some of these things with you today, and share some early bird views.
Fixing Rulette
Turns out that although Rulette has been out there for over 5 years now, it still had a bunch of bugs, which had to be fixed first. Finding and fixing these was great because Rulette is a much better product now, but I’m also thinking testing-someting-something.
Enhancing Rulette
The big gap between Rulette and Rulette server turned out to be that the Rulette works well as an SDK (which it is-makes sense), but does not expose a lot of functionality that is super-cool to have in an API server/admin UI. You couldn’t add/delete rules systems or rule inputs because it was assumed that the user of the SDK sets up the rule system…